Regular readers will know that H is very very interested in VR (Virtual Reality). He’s always aware of the latest headsets and we have a couple of VR headsets that he enjoys using. So when we were offered the chance to review VR Real Feel Racing, I knew he’d love to try it out.
We did encounter a few niggles setting things up, but I think this was as much down to our technology as anything. First H didn’t have room on his phone for the game and wasn’t happy about deleting anything (not sure how this has happened as he has only had the phone about 6 months). So apparently it had to go on my phone and downloading it was easy. The main problem we had was that my iphone was struggling to find the bluetooth connection to the steering wheel. It took a bit of fiddling with to get it to work, but I recommend putting the phone in airplane mode whilst making sure that bluetooth is still turned on.
The unusual thing about VR Real Feel Racing is that the virtual reality headset links up with the racing style steering wheel, so you don’t have to tilt your head to control your car. You use the steering wheel instead which feels a lot more natural. The 42mm lens headset works with both Apple and Android smartphones to provide great graphics with stereo 3D. It’s not the best quality headset in terms of padding and adjustment features, but H didn’t seem to find it uncomfortable and there is some foam padding and a three-point head strap. The steering wheel uses Max Force Feedback to allow players to steer, accelerate, brake and change their view. You can also use your headset with the many VR apps that are available in Apple Store or Google Play. Alternatively you can play the game with another VR headset if you have one.
There are four cars to choose from within the game, each with different capabilities for things like speed and handling. It’s great to have a choice of over 20 tracks in different themed worlds. It’s a fairly basic racing game with fairly standard races with speed boosts available around the track. It’s easy to get off and racing and the 3D look of the app works well. If you crash your car, you will feel it in the steering wheel which will vibrate, which I think is a nice touch.
This is a fun set and a good introduction to VR. There are enough tracks and locations to keep kids interested for a while and we hope that other games to make use of the Max Force Feedback steering wheel in the future so we can get more use out of it.